Five funny friends (Smile, Dr Glass, Serious, Worry, and Candle) want to bring one of them to the right side of the board. Two sinister opponents - "No" and "no" - try to prevent that by jumping like knights in chess. The Blacks are able to push a friend back to the left border by landing directly in front of him. "No" and "no" have won when within 50 moves no friend reached the coloured zone. The game was designed originally with other title, bakground story, and piece names. |