System
Requirements FAQ
Q:
What are the system requirements for Zillions of Games?
Zillions
of Games 2 requires the following:
- Windows®
98*/ME/2000/XP
- 800
x 600** or higher graphics resolution
- Sufficient
free hard-disk space for temporary files
- DirectX
8 or higher*** for network play (included on CD)
Additionally,
we strongly recommend:
- Windows
ME/2000/XP
- 1024
x 768 or higher graphics resolution to avoid clipping any boards
- 16+
bit color
- 38
MB of hard-disk space for a hard-disk install****
Finally,
to get the very most out of Zillions you should have:
- An
Internet connection for online play
- A
mouse/trackball with Immersion TouchSense® for haptic effects
* Windows
98 users without the latest service pack may run into some of the
same problems with old system components as Windows 95 users (see
the next FAQ question below). We suggest that you upgrade Common
Controls and HTMLHelp if necessary as described below or upgrade
to the latest service pack.
** We've
designed it so that 800 x 600 resolution is sufficient for nearly
all the games in Zillions. The exceptions are Jungle and Maze. At
800 x 600 you may need
to turn off things like the Toolbar, Status bar, or Chat window
to be able to see the entire board. (You can toggle these from the
View menu.)
*** Microsoft's
DirectX is a set of core gaming technologies that are part of Windows.
Some version of DirectX is shipped with all the required operating
systems; however, Zillions requires version 8 or higher for net-play.
If you don't have DirectX 8+ on your machine already, DirectX 8.1
is available on the Zillions CD-ROM as well as for download
from Microsoft's site. Note that you will need quite a bit of
hard disk space for installation: DirectX installation requires
55 MB of free space, although after the setup files are deleted
DirectX may only take up 15 MB.
****
Although Zillions can be run directly from a CD-ROM, installation
to hard-disk is recommended for better performance. It is also a
requirement for the download version.
Q:
Will Zillions of Games run on Windows 95?
Windows
95 is not a supported operating system; however, it is possible
for Windows 95 users to run Zillions of Games as long as some system
components are updated.
DIRECTX:
Zillions of Games requires version 8.0 or higher. You should install
the last version of DirectX that is compatible with Windows 95:
DirectX 8.0a. You can download the DirectX 8.0a installer
from
Microsoft's site. The Zillions of Games 2 CD ships with an installer
for DirectX 8.1 on it. DirectX 8.1 is not compatible with
Windows95 and should not be installed from the CD.
For
more information on DirectX, visit the DirectX
User Guide Area on Microsoft's
DirectX site.
COMMON
CONTROLS: Old
systems (Windows 95, early Windows 98) may not have a recent enough
version of the Common Controls (COMCTL32.DLL). You can download
the latest COMCTL32 install now from this
Microsoft web page. Either "401comupd.exe (x86)" (which
installs version 4.72) or "50comupd.exe (x86)" (which
installs version 5.80) will work.
HTMLHelp:
Zillions
displays its help in standard "HTMLHelp" format. HTMLHelp
support might not be installed on some Windows 95 and Windows 98
systems. This installer will add system support for HTMLHelp. Click
here to download
HTMLHelp 1.32 Update Package (hhupd.exe) [Windows 9x/NT only;
Don't install on Windows 2000/XP] This installer is also available
on the CD.
Although
the games that come with Zillions should run fine, it is possible
that you will run into some user interface limitations (bugs) of
Windows 95 with the largest games users have created for Zillions.
The two that are known are:
1) it is possible to create moves that are so long (hundreds of
parts) that they overflow what can fit in the move list, and
2) if a game with a lot of pieces is played on a low resolution
screen, the right-click menu may not appear at all, because Windows
95 doesn't know how to scroll multi-column menus that do not fit
entirely on the screen.
Both of these situations are rare and not serious.
Q:
Will Zillions of Games run on Windows NT 4?
We have
never tested Zillions of Games 2 on Windows NT 4 and it is not supported.
The only reason we know of why it wouldn't work is the DirectX requirement,
as NT 4 doesn't support DirectX 8.1. (Don't try to install it!)
It may be possible to play Zillions of Games without net-play on
NT 4, but we don't guarantee it.
Q:
Will Zillions of Games run on Linux?
Zillions
of Games is a Windows program, not a Linux program, and Linux is
unsupported. However, several customers have reported running Zillions
of Games 1 under emulation. Steve Evans reported:
"I
was wanting to test my Zillions Chu Shogi implementation against
Colin Adam's JDK Chu program. Having failed to get Colin's program
working under Win98, I decided to see if I could instead run Zillions
under Linux (RedHat 6.1). I was pleasantly surprised when Zillions
ran quite contentedly in Linux using Wine.
From
memory I think I was running Zillions from Linux but off a Windows
HD partition. I don't know whether or not it will work if run using
Wine
without access to standard Windows DLLs etc (ie: whether it can
be run on a machine that has no access to the c:\windows directory
on a DOS partition). In theory I guess if the required libraries
and so on are set up appropriately in Linux then access to a DOS
partition containing Windows may not be necessary.
Basically,
I just did the minimum required on my machine (which had both partitions)
to get Zillions running from Linux. I also didn't test things like
internet play etc.."
Q: Will Zillions of Games run on the Mac?
Zillions
of Games is a Windows program, not a Mac program, and the Mac is
unsupported. However, several customers have reported running Zillions
of Games 1 under emulation. One
user reports no problems playing Zillions on his G3 Mac running
Virtual PC 2.1/Win98.
Another user reports that Zillions under Virtual PC 2.1.3/Win95b
on his G3/MacOS 8.6 also works fine.
It
should be noted that the original prototype was Mac-only and we
began developing the current form of Zillions in a cross-platform
programming environment, Microsoft Cross-Development Edition for
Macintosh, in order to support both PCs and Macs. Unfortunately,
Microsoft abruptly abandoned support for the Mac side of that development
environment and we were left only able to produce a Windows product.
We have a lot of in-house Mac programming experience and would love
to create a Mac version, if we're successful enough in the Windows
space. Otherwise we will not have the resources. We are not currently
working on a Mac version, so I'm afraid you won't be seeing one
any time soon.
Q:
Will there be a Palm, Windows CE, Be, etc. version of Zillions
of Games?
Possibly.
If the current Windows version is successful enough, we will look
at which OS'es it makes sense to port to. We are not actively working
on any ports at this time though.
Didn't
find the answer to your question? Email
your question to Zillions Development.
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